The goal of these sketches is to capture the core essence of the design. Each draft prioritizes visual hierarchy—directing eye flow across the page—and identifies which elements should be static and which could be interactive. The nature of these sketches is loose and fast so when interacting with external producers and internal teams they felt more comfortable providing feedback. This loose approach encourages feedback, providing sufficient visual reference while fostering additional creative input.
Final Product
Lets see how I’ve translated these sketches into functional designs.